The Mascoteers
Based in Melbourne, Australia

Release date:
Oct 05, 2016



Regular Price:


MineBoom is the long awaited follow-up to two of The Mascoteers’ most beloved titles - 360 Degree and Enclose. Which is the better of the two has been debated but now there’s a third to make choosing your favourite even more difficult! MineBoom is set in the same virtual puzzle world, where you have to rotate a shape and control a bouncing ball inside. But this time there’s a decidedly more difficult aspect of the game for players to contend with; mines that are scattered around the inside of the shape. The ball touches one and it’s game over, meaning you have to dodge your way around them successfully to stay in the game. This requires even more control of the bouncing ball than you needed in the past releases, so get ready for the toughest challenge yet!


The concept developed in 360 Degree has been toyed with since its release and the result have been very positive. The team has therefore been developing new angles to take and directions for this this game to go - MineBoom is one such direction and we think it makes for an addictive, challenging gaming experience that rivals its predecessors!


  • Fun, colourful graphics
  • Must-play for fans of Enclose and 360 Degree
  • Action packed and intense
  • Social media sharing
  • Keep track of your statistics
  • Challenge your friends
  • Free to download


This video is nice YouTube



There are far more images available for The Mascoteers, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


Monetization Permission

The Mascoteers allows for the contents of Mineboom to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Mineboom is legally and explicitly allowed by The Mascoteers.

About Mascoteers

Boilerplate The Mascoteers are a collection of indie game developers from WebAlive, a Melbourne based digital agency who have years of experience in the industry. Our team of incredible developers love to create new and interesting games. Often finding that the simplest concepts make for the best, most addictive game play.

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks